
This educational module aims to help young spirits (of all ages) realize the true dividing lines, the general lies, and ill-intent that do exist in all grids of control. We introduce the idea that game players can be excellent, honest, have a dedicated lack of interest in controlling things, and a big interest in genuinely motivating the right things.
Cultivating a world with natural integration and base code, with some fanatical representation going on, that has great habits and pure intentions is no joke. Here we try to cultivate the idea and see who gravitates towards the intention.
Apprentices get codes for another level when they complete this one. We are coming up on the time of prophecy.
In this course, we will decide:
- If you are right for us, if we are right for you.
- If you care to continue on with this community.
We will go over:
- Core Culture of the Game
- Core Objectives of the Game
- Game Character Introduction
Curriculum
- 3 Sections
- 7 Lessons
- 1 Hour
- WHO R U?It's who is going to slay the dragon. It's who is going to go up real fast in flames too. Important thing is knowing, and being.4
- The GameIntroduction to characters, environment, objectives and more.4
- Time to Step Up.1